Hair doesn't cast shadows (affects ophelia, razorgirls, possibly others) Agony Boil particle effects persist after boil explodes (probably similar to the razorgirl lighter bug, and the earlier metal beast fire bug) A floating lighter flame is left in midair when you start a Razor Girl double team - on 360, the lighter flame also doesn't travel with Eddie - but it goes out straight away Lamprey tongues don't get cut off and fall to ground as on consoles, just vanish instead Hair sometimes freaks out in cutscenes, when the camera first shows it Lionwhyte's hair doesn't behave correctly - stray hairs ![]() Camera glitches when freeing the bound serpent on the sand bar by the screaming wall Floating fiery particles don't appear in the air during Light of Dawn like they're supposed to. Many players still reporting micro-stuttering, particularly relating to character animation (maybe fixed?) After viewing a vista, all unlock countdowns/progress meters/radio notifications will no longer appear until you die or enter a forge. One player has reported only being able to move in 8 directions Try and make small changes to your direction. To reproduce, aim the camera at the ground, and run in circles using the left stick (holding the right stick in the centre-down position). It gets "unstuck" after moving out of a certain range, when it becomes more sensitive again. When using a controller, walking control can get "stuck" on one of the eight "binary" directions you'd have on a keyboard. (It usually happens after crossing the highway, then taking a right turn and going under the bridge, but in rare occasions while they are already running on the plains.) This causes the mission to fail During Chasing the Plague mission, some of the Tainted Raptor Elks tend to get stuck, sometimes all of them. No "reset to default" command for key config UI elements can appear white after alt tabbing (seems rarer now, but happens occasionally) Interferes with using a controller in certain menus Mouse appears on-screen in menus while using a controller, resets to centre of screen every time a new menu pops up. This has also been seen with Drowning Doom. When playing Ironheade against Tainted Coil, TC can sometimes take a geyser when the IH player is standing near it with units, and finishes their solo first. ![]() This should happen on controllers, but mouse users don't need automatic centring of cameras. Camera resets to default position after a few seconds of no mouse input. ![]() If a skullraker is moved by double-teaming (then you get off), they will attack as normal May affect other units Skullrakers refuse to attack enemy stage, as they don't get into a valid position to do so when ordered to attack. Applies to selecting things in some menus too Buying things in motorforge with the mouse causes dialogue to not play. In the spider boss fight, sometimes only 4 of 8 small spiders spawn correctly, causing the big spider to stay on the web waiting for the missing 4 to be killed Tab works, but it's not indicated onscreen. No clear way to exit from unit build menu as TC, when using a nun. This has so far been seen on fan tribute/summon flag, and launch of death/skies afire You can point to a different option and it will appear to be selected, but the option listed in text (and that is executed) is different. When using some gamepads, the radial menus can get "stuck". ***-READ THE LIST BEFORE POSTING NEW BUGS-*** If you want me to add a bug, please clearly describe the bug, how to reproduce it, and your system. ![]() I'll try to keep this list as updated as I can.
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